The Avnar are an avian race from a small forest moon. These races don't expand into large space empires, but encountering them can lead to missions, unique bonuses, new citizens, troops or other important decisions.Īndroids are are part machine, part organic beings who are efficient workers. The Vulfar are a dull-witted race of vicious, militaristic canines with a fierce pack loyalty. The Ralyeh are highly religious cephalopods, bent on conquering the galaxy for the Elder God. The Pollops are a large pacifistic plant race who are able to rapidly reproduce and expand. The Opteris are a robotic race of emotionless insect-shaped AIs who operate in a hive mind. The Kulrathi are a huge bear-like race of honourable warriors, with a strong military tradition. The Humans are clever, industrious primates with a yearning to explore, though corruption hinders their economy. The Drayloks are an intelligent reptilian race, who are masters of deception and espionage. As the first race enslaved by the Cordrazine, they form the workforce on Cordrazine planets. The Owlwoks are an avian race native to Cordon Ot. They are native to Cordon Ot in the Cordon system. ![]() The Cordrazine are immobile, vain molluscs who use mind-control pheremones to enslave other species. The Chukk are a ruthless and mercantile insectoid race, fond of haggling over slaves. These races are trying to forge mighty empires amongst the stars, and win the game. Great weapon placement options for their cruiser and battleship.There is nine major factions in the game, representing ten races. Weapon placement on triangular hulls can be problematic.Īverage percantage of E slot is lower than most of other races. Hulls are triangular in shape, thicker toward the aft making the designs excellent for protecting reactors. Ship Hulls Advantages and Disadvantages Advantage ![]() Prototype Flagship: Begin Game with One Advanced Prototype Flagship.Skilled Engineers: (+20%) Module HP Modifier.Militaristic: Begin with Military Outpost, Armor Theory and Corvette Hull Technologies.The Kulrathi have long coveted this world, knowing that their thick fur and hearty dispositions would suit them well in such a harsh environment. The planet of Bul is a hostile planet of near-perpetual winter. They are listed in order of distance from their sun as follows: It is of average size and is comprised of three planets. Rathi is the home solar system to the Kulrathi race. Once they leave the city in pursuit of this task, they are forbidden to return until the chosen Kulrathi can present the guard with proof of the kill. They are given the task of slaying a massive beast without the aid of weapons, just as their ancient leader Kahless did centuries before. Kulrathi leaders are chosen by the people based on their ability and strength as a warrior. Many warrior castes will hunt massive dangerous beasts in pursuit of showing their honor and earning trophies. The Kulrathi have a long and glorious history of military conflict with each other and with the wild beasts inhabiting their home-world of Tor. Ancient Kulrathi would indulge by fishing for salmon who swam upriver, whereas modern Kulrathi have turned sushi and sashimi into an art form. Kulrathi have long favored fine cuisine, but have a particular favor of raw fish. Many massive and dangerous beast still roam freely in the countryside. These majestic mega cities were constructed vertically so as not to disturb the surrounding wilds. Tor, the Kulrathi home-world, is spotted with elegant mega cities reaching toward the sky. Kulrathi enjoy simplicity and it is reflected in their architecture. It is said that the former legendary Kulrathi leader, Kahless, was also a poet and that most, if not all, Kulrathi poetry is based on his works. Kulrathi value beauty and the arts, and poetry is considered to be a very noble pursuit in their culture. They also possess natural sharp teeth and powerful claws. Kulrathi are very strong, heavy, and large in stature and their bodies are covered in blue-grey fur with reddish markings. The Kulrathi are of average intelligence, compareable to Humans. Kulrathi reproduce sexually, and have an average reproductive rate. The exact mechanism of said action is and stays an unsolved mystery for all alien starfarings races. The paws of a Kulrathi allow them to grab objects, allthough they possess no opposable thumbs. Unlike their terran lookalikes, Kulrathi walk on two legs and have functional arms where bears would have forelegs. ![]() ![]() Kulrathi are very large mammals similar in resemblance to the Earth mammals called "bears".
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